Clear npcs before terrain and vehicles #78679
Merged
+1
−1
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Summary
None
Purpose of change
GCC9, Curses, LTO test fails when clearing npcs.
https://github.com/CleverRaven/Cataclysm-DDA/actions/runs/12429756955/job/34703884138?pr=78676#step:19:102
There were also rare older issues when npcs were underground. I'm not sure if those still happen, but they should be fixed by this, too.
Describe the solution
Simply swap
clear_npcs
andwipe_map_terrain
inclear_map
.Describe alternatives you've considered
Testing
I couldn't easily find a reproduction case to test this, as it appears to be linked to compiling with LTO. But it seems to be guaranteed with that currently, so if it passes here it should be good?
Additional context